You don't need to create the vpk if you want to constantly edit the contents of the 'addon'. The directories at the bottom don't really matter, I have them set up like this, for GModĬ:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\maps\vmfsĬ:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\mapsĬustom content works almost identically to the addon format in Gmod. You should now see a screen similar to this. (Mapping with content from Counter-Strike and Team Fortress dosen't require that you mount their respective FGDs. This will add the entites from that game into the editor. On the right, select the FGDs you would like to use.
This will add the models/materials/sounds from those games. If you want to use content from other games (Counter-Strike, Team Fortress, and the like), select them to. In this case, we will select Garry's Mod. On the left, check the games that you want to map for.
Now, Launch it.Ĭlick the 'Setup Custom Config' button.
First of all, make sure that Source Mult Tool is fully installed.